![]() Overlay terrain codes on visible map tiles. Debug mode is turned off by quitting the game or using the :nodebug command. Switch debug mode on (does not work in multiplayer). Launch a friendly gui to assist with assigning control of sides to playersĬlear chat messages. Can be used on users not in the game but on the server.Ĭhange the controller for side (write here the number of the side, the side must be controlled by you) to username (write here the nick of the player or observer) Unban a user by the IP address used by that username. Can be used on users not in the game but on the server. Kick and ban a user in multiplayer by the IP address used by that username. Generally a friendly way to remove someone who is having connection or other difficulties. If no username is given everyone is unmuted. If no username is supplied the muted usernames are displayed. Toggles muting/silencing of all observers on/off This command should normally be needed only for debugging purposes.ĭebugging command which displays the current controller type of a side. Toggle player side between idle mode and not. If you don't provide side, the current side is assumed. The player/client who controls that side needs to issue this command. Toggle player on side between human and AI player. Save the game and quit the scenario (without prompting) (There's also a "help" command if you still don't know anything about one of these commands) And here is the list of commands you can type:
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